
Bugsy VanHalen
Society of lost Souls
1039
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Posted - 2014.08.29 23:50:00 -
[1] - Quote
Nofearion wrote:Baaldor wrote:First how are they denying you anything? Now please just look at the question, how are they stopping you from doing anything.
Second, if they are not doing anything, like touching you, rubbing on you or anything else...what exactly are you defending against?
Fair questions. If in Null or low sec, ratting or mining, they are denying you (if you are smart) play time as you should not be out and about due to the possibility of getting Dropped on. by either caps or blops. Second. invisible spies are bad enough but you should be able to defend against known Spies or recon ( cloaky camper) who is gathering intel or as I put it. denying you space by his mere presence. I hope that helps elaborate a bit. This is a coment I have a big problem with.
You are in null sec, i.e. dangerous space. The threat of being jumped, or dropped on is, and should be there at all times.
As far as I am concerned, the need for a cyno alt to be able to move a capital ship should be removed. let capitals jump to bookmarks, with no need for a cyno at all. this would be balanced by the fact that you are jumping blind, unless you have an alt or freind at the destination.
Cloaked campers are not doing anything to you. You say any smart player will not be active in a system where there is a claoked camper. I say, that does not make you smart, it makes you scared. As soon as you go into low, null, or W-space you are consenting to PVP. Why should you be safe in SOV null just because you are ratting or mining. you are in a PVP area, and are subject to the dangers of unexpected PVP. You don't like it, move back to high sec.
That being said, I do agree that AFK cloaking maybe should be addressed. Not cloaked camping, If a player wants to actively play a character cloaked, sitting in a system just watching, that is a perfectly acceptable tactic. phsycological warfare has its place in EVE.
However, back to the true AFK cloaky camper. All that is needed is a mechanic that prevents players from remaining cloaked while AFK. I would say remove the ability for cloaks to autocycle. you could make the cloak cycle longer, say up to 5 minutes if needed. but you click it, it cycles once and shuts off. perhaps a 5-10 second buffer after the cycle completes before the cloak actually drops. allowing an ATK player to reactivate it for another cycle before the cloak drops.
This I believe would acomplish what is needed. any AFK cloaker will decloak after one cycle. eliminating the ability to set your character in a system cloaked up, and go off to work, or bed, while still affecting your enimies.
Even players semi AFK would be affected as it is very easy to not alt/tab back in time to restart the cloak. you get busty, and just forget, or fail to realize the timer is up. this would allow for even semi AFK players to have a chance of getting caught.
The only truly safe cloaky camper would be one totally ATK, and that would be far to boring for most players. But would allow for this phsycological warfare to still be used if desired, just not while AFK.
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